Triangle Game Conference talk

April 21, 2010 by Michael Lee - No Comments

I recently was lucky enough to give a talk at the Triangle Game Conference about my experiences doing rapid game development. You can read a little essay/overview of my talk at gamedrinkcode. I absolutely love rapid game development. The worst part of game development for me is the moments when you’re not doing anything. Rapid
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One Week/Game

February 25, 2010 by Michael Lee - No Comments

Part of Ludoko Studios is building an identifiable brand not only to release cool games (hopefully), but to do cool things with games in general. So in 2010 part of the Ludoko will be focused on a new experiment, the One Week/Game Project. The concept is simple, making a new game/prototype every week for the
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